
If he lifts his blade with both hands above his head, you want to dodge just at the last second, before he attacks. Get as far from him as you can, as he is about to perform a spinning attack that has a lot of range. If he dashes towards you at an angle and you see a wind effect gathering in his sword, you want to run away. You can get him to repeat this attack fairly often by clashing blades with him after he attacks you. This is another attack we want him to do a lot. When he does this, and any time he kicks you, he will immediately follow up with a Perilous thrust attack which you want to punish with the Miriki Counter. If you are attacking him, and he is deflecting he will follow up by kicking you. You can always dodge this by running left. You can do different things like use a formula with a guaranteed number of strikes, or make that formula hit the entire field but set it so it can't hit empty tiles, or set the possible number of hits low so it's not OP to make it always hit a target in a small area.At any point, he can also do a very quick Perilous slicing attack. Unless there's an ASM out there for that somewhere. You cannot set a minimum number of hits - it's stuck at 1. Rafa and Malak end up super underused as a result. The random hit/random target including empty tiles mechanic is garbage. When it comes to his advancement, just make sure his later jobs keep his previous skillset in the exact same order, and just add new skills on at the end. Only three fights against Gaffy and I can't remember if they can be used against allies with Orlandu later. You won't have many opportunities to learn those skills, though.

(You might need to give him a custom skillset without them for the very first battle though). Giving him Gaffy's skills seems fine, and it's up to you whether to make those Learn on Hit (if you keep them at the top of Orlandu's skillset and keep their JP costs low enough, he'll learn them for sure) - I'm pretty sure if you give them to Chapter 2/4 Ramza, he won't autolearn them due to the job advancement mechanic he has. It also doesn't really match Ramza thematically - he leans more towards the Dark Knight side of things, as a counter to Delita's Holy Knight.

It's just a mess, and I really wouldn't recommend it. But that would mean you'd have to force every one of your allies to learn those skills before joining, or you'd just never get them. That alone wouldn't quite stop you - if the learn % is 100 and the AI has enough JP to be guaranteed to learn it, it will have those skills when it's first spawned in battle.


You can't make those skills Learn on Hit only without also making them that way for every other character.
